
I've spoken about the Basilisk before—my likes and dislikes of it. Here now are the final 'stats' of the Basilisks that I am using in my current game. Note: They are a very odd conglomeration of vehicle, droid and mount, meaning they have some odd, overlapping stats.
In actual use, the Basilisk has proven formidable, but surprisingly not out of balance. It is essentially a light-tank with its own built in 'crew'. It's versatility is probably it's greatest asset, able to maneuver on land, in the air, and even in space. Though able to dish out and absorb a great deal of damage with infantry units, anti-vehicle weaponry can quickly disable a basilisk. Linked in to it's rider's helm-computer, control of various systems can easily transfer between rider and the droid brain itself—allowing either to control the piloting/operation of the droid body and its various systems (sensors, weapons, etc.)
While originally provided with a very simplistic personality, the Mandalorians have (at the request of their leader) upgraded this by adding on to the basic systems. This has resulted in some very odd quirks coming to the forefront. Chief among these is a 'willfull' and 'arrogant' personality that can make repairing the droids something of a chore. It also requires that riders win the 'respect' of their Basilisks before they can operate at peak efficiency together.
 
  
TYPE:   Mandalorian Basilisk Mk II War Droid
SCALE:   Character
LENGTH:  4 m (Not including tail)
CREW:   1
PASS.:   1
COVER:   3/4
CARGO:   10kg
CONS.:   1 Week
MANEUVER: 0D
SPEED:   4 (Space); 200 kph (Air); 90 kph (Ground/Water)
ALTITUDE:  Ground Level—1km; Capable of Atmospheric Re-entry
HULL:   7D (+2D) Armor (Character Scale)
SENSORS:
 Passive:  10 (0D)
 Scan:  20 (1D)
 Search:  40 (2D)
 Focus:  2 (3D)
WEAPONRY:
 Vibro-Claws/Teeth
  Arc:  Forward
  Scale: Character
  Dmg: 9D (Energy, Claws)/7D (Energy, Teeth)
 Tail
  Arc:  Rear
  Scale: Character
  Dmg:  7D (Physical)
  Spec: Entangle Attack
 Auto-Blaster (Mouth-Mounted)
  Arc:  Forward, Sides
  Scale: Character
  Range: 60/120/360m
  Dmg: 8D
  Spec: Capable of Burst and Autofire
 Breaching-Torch (Mouth Mounted)
  Arc:  Forward
  Scale: Vehicle
  Range: 2m
  Dmg: 6D
  Special: Capable of cutting controlled hull breaches
 Missile-Pods (Shoulder-Mounted-Disposable)
  Arc:  Forward
  Scale: Vehicle
  Range:
  Dmg: 7D
  Ammo: 4 (2-Per Launcher)
ATTRIBUTES:
 Strength  7D (+2D Armor for Damage Resistance)
 Dexterity 2D
 Agility  3D
 Intelligence 1D
 Perception 3D
 Charisma 1D
SKILLS:
 Dodge  5D
 Melee*  8D (Usage of built-in Brawl/Melee systems)
 Piloting* 5D (Covers only flying 'itself')
 Gunnery* 6D (Usage of built-in Ranged weapon systems)
 Climbing 6D
 Jumping  6D
 Running  5D
 Stamina  8D
 Stealth  4D (Maximum for this skill due to size)
 Zero-Gee 3D (Movement in space w/o Thrusters)
 Armor-Tech 3D (Diagnostic only, unable to self-repair)
 Blaster-Tech 3D (Diagnostic only, unable to self-repair)
 Droid-Tech 3D (Diagnostic only, unable to self-repair)
 Survival  3D
 Comm.  3D (Utilizing built-in comm-systems)
 Sensors  3D (Utilizing built-in sensor-systems)
 Observation 3D
 Search  5D
 Tracking  4D
 
This is the most wonderful reimagining of the Basilisk I have ever seen!
ReplyDeleteIts nice that liger zero is not forgotten
ReplyDeleteThis should be remade using a Rancor now....
ReplyDelete